They string together sections from different levels in different games with a focus on completing them as fast as possible.
The challenges, 11 of which are exclusively unlocked by a Mega Man Amiibo, are all novel ways to replay chunks of Mega Man games. Playing around with this collection gave me renewed love for Mega Man 6 in particular, even if the Rush adaptors kind of break the game. I still think the original Mega Man is too hard and brutal for its own good, but Mega Man 2, 3, 4, 5, and 6 are all top-shelf NES games. The package is made better because the games included are fantastic. Legacy Collection features these games as you remember them not as they are on Virtual Console or mobile phones, or through an RF switch or AV cable. That’s not because of stereoscopic 3D (though there is a neat effect that lifts the game screen in front of the mandatory border) that’s because each game looks vivid and vibrant, with colors that look crisp and clear. So why should anyone double (or triple or quadruple or septuple) dip on the NES Mega Man games in this package? Well, it’s because these games have never looked better than they do in the Legacy Collection package.Īll six Mega Man games included visually pop off the screen on the 3DS.
In general, this game just seemed to be a shiny wrapper for something we could already play on the system. On paper, all that Legacy Collection adds is a few challenges, token Amiibo support, and some historical extras ranging from concept art to ads and box art.
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I’ll admit it: I was skeptical of Mega Man Legacy Collection, especially coming to a platform where I could already download all six of the included NES Mega Man games on Virtual Console for roughly the same price.